![The C.reator on Twitter: "I wanted to have a animation curve data on for a shader, I ended up making a tool inside Unity that will convert a animationcurve to a gradient The C.reator on Twitter: "I wanted to have a animation curve data on for a shader, I ended up making a tool inside Unity that will convert a animationcurve to a gradient](https://pbs.twimg.com/media/DxTAwb-VsAA41Q1.jpg)
The C.reator on Twitter: "I wanted to have a animation curve data on for a shader, I ended up making a tool inside Unity that will convert a animationcurve to a gradient
![GitHub - noisecrime/Unity-EasingLibraryVisualisation: Front end visualisation of 40 common easing equations. GitHub - noisecrime/Unity-EasingLibraryVisualisation: Front end visualisation of 40 common easing equations.](https://raw.githubusercontent.com/noisecrime/Unity-EasingLibraryVisualisation/master/GraphAnimation_888.gif)
GitHub - noisecrime/Unity-EasingLibraryVisualisation: Front end visualisation of 40 common easing equations.
![PROTIP: You can use an AnimationCurve to have precise control over your game's "learning curve" (amongst other things!) : r/Unity3D PROTIP: You can use an AnimationCurve to have precise control over your game's "learning curve" (amongst other things!) : r/Unity3D](https://external-preview.redd.it/_wT8Xuahw3axEHPnH6-7bizSex08JznlyDgXc075lHw.png?auto=webp&s=7a2c83a990b89b51addce3a2966e65a636b6fe91)